19/06
03:27
Receiver
Project Description
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a Colt 1911 A1 and an audiocassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.Team members
Installation Instructions
The game has Mac and Windows versions available free to preorderers of Overgrowth, or for $4.99 here:
http://www.wolfire.com/receiver
PLAY (links!)
POST 7DFPS VERSION UPDATES
So, now that 7dfps has been over for a few days, I actually have the time to make a project page! It was an intense and amazing week — now that I am not working as fast as possible I am excited to look at everyone else’s game. We took a couple extra days for our game, Receiver so that we could get the most basic stuff we wanted to see in the game. Our goal starting out was to make a game that would be as solid as David’s existing games like Lugaru or Blackshades, but to execute the game in the as short a timeframe as possible since it is time away from our unfinished main project Overgrowth.
I think our game is a success and I am very proud what David, Tapio, Anton and I were able to make.
Everyone who runs the 7DFPS was really cool, and we were really happy to take part in such an awesome jam. Thanks to everyone who watched our livestreams!
some videos:
