About joevaleen

A jack-of-all-trades game developer. I like designing game mechanics and eating pineapple.

26/06
04:06

First playable build up!

I threw up a build for people to try out! It’s a multiplayer game, so grab some friends if you wanna get the real experience!

Controls

  • Left-click: Fire pistol
  • F: Turn flashlight on/off (maybe should be right-click as well?)
  • Tab + hold: Show scoreboard & server name

Bugs/Notes

  • Latency in browser build – optimization needed, probably for shadows (this game is very shadow-heavy)
  • Cannot properly exit back to main menu from game
  • If the player acting as the server disconnects, game does not shut down nicely :P
  • Game-over not yet implemented
  • House needs a little more room and a few more balance tweaks; specifically, there should always be some small amount of light visible, so players can tell if they’re actually moving.
  • Gun can fire through some objects.
  • Still using the Unity pill model for characters :P

Comments and criticism is more than welcome :) I hope you enjoy it! I’ll try and set up some testing times soon so that a lot of people get on and play.

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24/06
15:14

Lantern, project update (90% content complete)

So after my actual 7dfps week fell apart (due to a ’bout of sickness and surprise but needed contract work) I decided to crunch for the last couple days and see what I came up with.

The game mechanics came together very quickly and I enjoyed working on them a lot. I also finally immersed myself fully into networking code, which was a whole lotta fun but also hair-raising at times. Anyway, I decided I liked Lantern enough to keep working on it.

My plan is to add the last bit of content I need (some artwork and some level layout additions) and then bugfix, tweak and release. I’ll add a download link for the standalone here and on my website, and then possibly a web-player version to Kongregate, and see how people enjoy it. Some small playtests I’ve done turned out quite well, so I’m hoping others will enjoy it too :)

Peace!
Joe

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