So after my actual 7dfps week fell apart (due to a ’bout of sickness and surprise but needed contract work) I decided to crunch for the last couple days and see what I came up with.
The game mechanics came together very quickly and I enjoyed working on them a lot. I also finally immersed myself fully into networking code, which was a whole lotta fun but also hair-raising at times. Anyway, I decided I liked Lantern enough to keep working on it.
My plan is to add the last bit of content I need (some artwork and some level layout additions) and then bugfix, tweak and release. I’ll add a download link for the standalone here and on my website, and then possibly a web-player version to Kongregate, and see how people enjoy it. Some small playtests I’ve done turned out quite well, so I’m hoping others will enjoy it too ![]()
Peace!
Joe