I suppose at this point it’s no longer a 7dfps, but I wanted to post an update. Been working over the past week to add multiplayer support and fix bugs. I’m really happy with how this project has turned out so far. The multiplayer is fast paced and tons of fun (at least for the playtesters I’ve had so far).
Call of Warfare: Blocks is written in C# using the XNA Framework. There’s a dedicated server application (also written in C#) but written without XNA. This allows the server app to run on a linux machine for cheap hosting.
Here’s the project page for the 7dfps version: http://7dfps.org/?projects=call-of-warfare-blocks
If anyone has questions or comments, I’d love to hear them.
Tritax (@JDBunnell)
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