Hello, I am Billy D. Spelchan and I run a small gaming site called BlazingGames.com where I post my creations. Right now it is a hobby though I am attempting to try to turn it into something that will pay me. Still, as I normally create games in a short period of time (probably one of my problems) I couldn’t resist entering this challenge.
For me, this challenge is about creating a game from scratch in a week. As I am in the process of transitioning my site from Flash (and some older Java games) to HTML 5, I figured that I would target HTML5 for this challenge. As I am a single person developing this game and will be developing the engine from scratch as well as the game I am thinking of going really old-school FPS and creating a ray-casting engine. For the most compatibility, this will be using the canvas not WebGL (though it there is another contest next year I may go the WebGL with a BSP based engine for that challenge) so the renderer will be entirely in software.
For the theme of the game, I am going back to my early days of game development and am going to revisit my Coffee Quest universe so the game I hope to have developed by the 15th will be given the highly original title of “Coffee Quest FPS”. If progress is swift enough, I am hoping to have some RPG aspects in the game. I would also like 8 levels in the game, though will probably only have a single level finished by the 15th.
While I suspect that the other games in this challenge will be using pre-existing engines, have real artists, and actually will have teams, I will try to create the best game that a single person can do using JavaScript in a week. I hope that even if my game isn’t the glitziest game released, it will still be very enjoyable.
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